"Pristine" Triangular Tiles
$0.99
$0.99
https://schema.org/InStock
usd
Spinfoam Games
This material is designed for a metal-roughness physically based rendering (PBR) workflow and includes 9 2048x2048 images in PNG format:
- An ambient occlusion map (*_ao)
- A base color map (*_color)
- A height map (*_height)
- A metalness map (*_metal)
- A normal map (*_normal)
- A roughness map (*_roughness)
- A combined PBR map (*_RMHA) which includes roughness in the red channel, metalness in the green channel, height in the blue channel, and ambient occlusion in the alpha channel
- Two mobile friendly versions that blend ambient occlusion details with the color map to provide a more interesting material using only a single texture (*_mobile and *_mobileH); the mobileH version includes the heightmap in the alpha channel
Note that this material is also available in the Triangular Tiles 01 material pack!
1 PBR-ready material comprised of 9 images
PBR Images
7 (AO, Color, Height, Metalness, Normal, Roughness, Roughness+Metalness+Height+AO combined)
Mobile-friendly Images
2 (Standard and Mobile+Height)
Resolution
2048x2048
Size
38.3 MB
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